Game Theory (Econ375)
Syllabus
Instructor: Professor
Stefan Krasa
Office Hours: Tuesday and Thursday, 11:20-12:10pm, or
by appointment.
Phone: 333-7698
E-mail: skrasa@uiuc.edu
Office: 315 Wohlers Hall
Course Objective: To provide a mathematical
rigorous introduction to non-cooperative and cooperative game theory, with an
emphasis on applications in Economics.
Prerequisites: Differential Calculus and
some basics of Probability Theory.
Text books: In Introduction to Game Theory
Martin J. Osborne
Examinations:
- Mid-term examination on Thursday, March 4 (during the regular class time
in 24 Wohlers Hall). You should consider this date to be firm and put it in
your schedule. If there is a change, it will be announced sufficiently
in advance. The maximum score on the midterm is 100 points.
- Final examination on Monday, May 10, 1:30pm-4:30pm.
The final exam is in 24 WH (the regular classroom). The maximum score on the final is 100 points.
- Homework will be posted periodically. Homework will be
graded. The maximum score on each homework is between 3 and 5 points.
You can choose to do the homework in teams of up to three students. Each
team submits one copy of the homework that lists all the team
members. The relative contribution of each team member will be
evaluated at the end of the course. Once you have chosen to work in a
particular team, you cannot change the team without my
explicit permission. Discussing homework questions before the due date
with students of other teams is not allowed. Obviously, copying
is not allowed either. Thus, if you want to discuss homework questions
with other students, then you should join a team.
Course Content:
- Games with Perfect Information:
- Nash Equilibrium, Dominanted Actions
- Applications: Firm Competition (Oligopoly), Voting, Auctions
- Mixed Strategy Equilibrium
- Extensive Games: Subgame Perfect Equilibria
- Applications: Stackelberg Duopoly, Industry Dynamics, Strategic
Voting:
- Coalitional Games and the Core
- Games with Imperfect Information:
- Bayesian Games
- Applications: Duopoly with Imperfect Information, Provision of
Public Goods, Auctions
- Extensive Games with Imperfect Information
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